#Hdt skyrim special edition mod
This mod is quite heavy and demanding on your computer system. This is the first test version for SSE, most likely you will find bugs or errors, just let me know about it. The mod already has collision bodies preset under my body preset ( SSE First CBBE Body Physics), so you can immediately use the mod in the game, but remember that collisions will be inaccurate if your body is different from mine. Wigs are available in your inventory, as well as hairstyles in RaceMenu You should definitely create collisional forms for the body of your character using the presets in Bodyslide Browse all chevronright Browse all chevronright. Log in to view your list of favourite games. You can modify some of the hairstyles in Bodyslide. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. added 1 long hairstyle and wigs with bow Update 0.02 added 2 hairstyles and wigs Update 0.03 If anyone knows of my channel on youtube. Whether the community engages me and helps me learn will be a different story. added 1 hairstyles and wigs (+ additional option with free movement for screenshots) Update 0.04 Understanding How HDT Works - posted in Skyrim Special Edition Discussion: Alright Im going to be asking a few questions. fixes for 11.xml ( movement restrictions for 11 hairstyles) Update 0.05 fixes for 07 hairstyle ( false texture) Update 0.06 added 1 hairstyle and wigs (№14) Update 0.07
![hdt skyrim special edition hdt skyrim special edition](https://i.ytimg.com/vi/Xp6LWt04Jxc/mqdefault.jpg)
added 1 hairstyle and wigs for male (№ 01) Update 0.08 Luceian - according to his sketches 07 hairstyle was created ( ) _ The project will be replenished constantly with new interesting hairstyles / wigs with different color options.Īll hairstyles will be created from scratch.įor discussion and error messages \ wishes write here -> Discord
![hdt skyrim special edition hdt skyrim special edition](https://i.ytimg.com/vi/83n9fR7uH8M/maxresdefault.jpg)
(0.09) provided that you list me as the author. You can freely share this version on any resources.